/* Copyright (C) 2001-2023 Artifex Software, Inc.
   All Rights Reserved.

   This software is provided AS-IS with no warranty, either express or
   implied.

   This software is distributed under license and may not be copied,
   modified or distributed except as expressly authorized under the terms
   of the license contained in the file LICENSE in this distribution.

   Refer to licensing information at http://www.artifex.com or contact
   Artifex Software, Inc.,  39 Mesa Street, Suite 108A, San Francisco,
   CA 94129, USA, for further information.
*/


/* Fast case character cache routines for Ghostscript library */
#include "memory_.h"
#include "gx.h"
#include "gpcheck.h"
#include "gserrors.h"
#include "gsstruct.h"
#include "gscencs.h"
#include "gxfixed.h"
#include "gxmatrix.h"
#include "gzstate.h"
#include "gzpath.h"
#include "gxdevice.h"
#include "gxdevmem.h"
#include "gzcpath.h"
#include "gxchar.h"
#include "gxfont.h"
#include "gxfcache.h"
#include "gxxfont.h"
#include "gximask.h"
#include "gscspace.h"		/* for gsimage.h */
#include "gsimage.h"
#include "gxhttile.h"
#include "gsptype1.h"       /* for gx_dc_is_pattern1_color_with_trans */

/* Forward references */
static byte *compress_alpha_bits(const cached_char *, gs_memory_t *);

/* Define a scale factor of 1. */
static const gs_log2_scale_point scale_log2_1 =
{0, 0};

void
gx_compute_char_matrix(const gs_matrix *char_tm, const gs_log2_scale_point *log2_scale,
    float *mxx, float *mxy, float *myx, float *myy)
{
    int scale_x = 1 << log2_scale->x;
    int scale_y = 1 << log2_scale->y;

    *mxx = char_tm->xx * scale_x;
    *mxy = char_tm->xy * scale_x;
    *myx = char_tm->yx * scale_y;
    *myy = char_tm->yy * scale_y;
}

void
gx_compute_ccache_key(gs_font * pfont, const gs_matrix *char_tm,
    const gs_log2_scale_point *log2_scale, bool design_grid,
    float *mxx, float *mxy, float *myx, float *myy)
{
    if (design_grid &&
            (pfont->FontType == ft_TrueType || pfont->FontType == ft_CID_TrueType)) {
        /*
         * We need a special face for this case, because the TT interpreter
         * can't generate both grid_fitted and non-grid-fitted outlines
         * with a same face instance. This happens due to control
         * values in 'cvt' must be different.
         * Since a single face satisfies all font sizes,
         * we use a zero matrix as the cache entry key.
         */
        *mxx = *mxy = *myx = *myy = 0;
    } else
        gx_compute_char_matrix(char_tm, log2_scale, mxx, mxy, myx, myy);
}

/* Look up, and if necessary add, a font/matrix pair in the cache */
int
gx_lookup_fm_pair(gs_font * pfont, const gs_matrix *char_tm,
    const gs_log2_scale_point *log2_scale, bool design_grid, cached_fm_pair **ppair)
{
    float mxx, mxy, myx, myy;
    gs_font *font = pfont;
    register gs_font_dir *dir = font->dir;
    register cached_fm_pair *pair = dir->fmcache.mdata + dir->fmcache.used;
    int count = dir->fmcache.msize;
    gs_uid uid;

    gx_compute_ccache_key(pfont, char_tm, log2_scale, design_grid,
                            &mxx, &mxy, &myx, &myy);
    if (font->FontType == ft_composite || font->PaintType != 0) {	/* We can't cache by UID alone. */
        uid_set_invalid(&uid);
    } else {
        uid = ((gs_font_base *) font)->UID;
        if (uid_is_valid(&uid))
            font = 0;
    }
    for (;count--; pair = dir->fmcache.mdata + pair->next) {
        /* We have either a non-zero font and an invalid UID, */
        /* or a zero font and a valid UID. */
        /* We have to break up the test */
        /* because of a bug in the Zortech compiler. */
        if (font != 0) {
            if (pair->font != font)
                continue;
        } else {
            if (!uid_equal(&pair->UID, &uid) ||
                pair->FontType != pfont->FontType
                )
                continue;
        }
        if (pair->mxx == mxx && pair->mxy == mxy &&
            pair->myx == myx && pair->myy == myy
            && pair->design_grid == design_grid) {
            int code;

            if (pair->font == 0) {
                pair->font = pfont;
                if_debug2m('k', pfont->memory, "[k]updating pair "PRI_INTPTR" with font "PRI_INTPTR"\n",
                           (intptr_t)pair, (intptr_t)pfont);
            } else {
                if_debug2m('k', pfont->memory, "[k]found pair "PRI_INTPTR": font="PRI_INTPTR"\n",
                           (intptr_t)pair, (intptr_t)pair->font);
            }
            code = gx_touch_fm_pair(dir, pair);
            if (code < 0)
                return code;
            code = gx_provide_fm_pair_attributes(dir, pfont, pair,
                                char_tm, log2_scale, design_grid);
            if (code < 0)
                return code;
            *ppair = pair;
            return 0;
        }
    }
    return gx_add_fm_pair(dir, pfont, &uid, char_tm, log2_scale, design_grid, ppair);
}

/* Look up a glyph with the right depth in the cache. */
/* Return the cached_char or 0. */
cached_char *
gx_lookup_cached_char(const gs_font * pfont, const cached_fm_pair * pair,
                      gs_glyph glyph, int wmode, int depth,
                      gs_fixed_point *subpix_origin)
{
    gs_font_dir *dir = pfont->dir;
    uint chi = chars_head_index(glyph, pair);
    register cached_char *cc;

    while ((cc = dir->ccache.table[chi & dir->ccache.table_mask]) != 0) {
        if (cc->code == glyph && cc_pair(cc) == pair &&
            cc->subpix_origin.x == subpix_origin->x &&
            cc->subpix_origin.y == subpix_origin->y &&
            cc->wmode == wmode && cc_depth(cc) == depth
            ) {
            if_debug4m('K', pfont->memory,
                       "[K]found "PRI_INTPTR" (depth=%d) for glyph=0x%lx, wmode=%d\n",
                       (intptr_t)cc, cc_depth(cc), (ulong)glyph, wmode);
            return cc;
        }
        chi++;
    }
    if_debug3m('K', pfont->memory, "[K]not found: glyph=0x%lx, wmode=%d, depth=%d\n",
              (ulong) glyph, wmode, depth);
    return 0;
}

/* Copy a cached character to the screen. */
/* Assume the caller has already done gx_color_load. */
/* Return 0 if OK, 1 if we couldn't do the operation but no error */
/* should be signalled, or a negative error code. */
int
gx_image_cached_char(register gs_show_enum * penum, register cached_char * cc)
{
    register gs_gstate *pgs = penum->pgs;
    gx_device_color *pdevc = gs_currentdevicecolor_inline(pgs);
    int x, y, w, h, depth;
    int code;
    gs_fixed_point pt;
    gx_device *dev = penum->dev;
    gx_device *imaging_dev = penum->imaging_dev ? penum->imaging_dev : dev;
    gx_device *orig_dev = imaging_dev;
    gx_device_clip cdev;
    gx_xglyph xg = cc->xglyph;
    gx_xfont *xf;
    byte *bits;

  top:code = gx_path_current_point_inline(pgs, &pt);
    if (code < 0)
        return code;
    /*
     * If the character doesn't lie entirely within the inner
     * clipping rectangle, we set up an intermediate clipping device.
     * Note that if the original device implements fill_mask, we may
     * never actually use the clipping device.
     */
    pt.x -= cc->offset.x + cc->subpix_origin.x;
    x = fixed2int_var_rounded(pt.x) + penum->ftx;
    pt.y -= cc->offset.y + cc->subpix_origin.y;
    y = fixed2int_var_rounded(pt.y) + penum->fty;
    w = cc->width;
    h = cc->height;
#ifdef DEBUG
    if (gs_debug_c('K')) {
        if (cc_has_bits(cc))
            debug_dump_bitmap(penum->memory, cc_bits(cc), cc_raster(cc), h,
                              "[K]bits");
        else
            dmputs(penum->memory, "[K]no bits\n");
        dmlprintf3(penum->memory, "[K]copying "PRI_INTPTR", offset=(%g,%g)\n",
                   (intptr_t) cc,
                   fixed2float(-cc->offset.x),
                   fixed2float(-cc->offset.y));
        dmlprintf6(penum->memory, "   at (%g,%g)+(%d,%d)->(%d,%d)\n",
                   fixed2float(pt.x), fixed2float(pt.y),
                   penum->ftx, penum->fty, x, y);
    }
#endif
    if ((x < penum->ibox.p.x || x + w > penum->ibox.q.x ||
         y < penum->ibox.p.y || y + h > penum->ibox.q.y) &&
        imaging_dev != (gx_device *) & cdev	/* might be 2nd time around */
        ) {			/* Check for the character falling entirely outside */
        /* the clipping region. */
        gx_clip_path *pcpath;

        if (x >= penum->obox.q.x || x + w <= penum->obox.p.x ||
            y >= penum->obox.q.y || y + h <= penum->obox.p.y
            )
            return 0;		/* nothing to do */
        code = gx_effective_clip_path(pgs, &pcpath);
        if (code < 0)
            return code;
        gx_make_clip_device_on_stack(&cdev, pcpath, imaging_dev);
        imaging_dev = (gx_device *) & cdev;
        if_debug0m('K', penum->memory, "[K](clipping)\n");
    }
    code = gx_set_dev_color(pgs);
    if (code != 0)
        return code;
    /* If an xfont can render this character, use it. */
    if (xg != gx_no_xglyph && (xf = cc_pair(cc)->xfont) != 0) {
        int cx = x + fixed2int(cc->offset.x);
        int cy = y + fixed2int(cc->offset.y);

        /*
         * Note that we prefer a 1-bit xfont implementation over
         * a multi-bit cached bitmap.  Eventually we should change
         * the xfont interface so it can deliver multi-bit bitmaps,
         * or else implement oversampling for xfonts.
         */
        if (gs_color_writes_pure(pgs)) {
            code = (*xf->common.procs->render_char) (xf, xg,
                                        imaging_dev, cx, cy,
                                        pdevc->colors.pure, 0);
            if_debug8m('K', penum->memory,
                       "[K]render_char display: xfont="PRI_INTPTR", glyph=0x%lx\n\tdev="PRI_INTPTR"(%s) x,y=%d,%d, color=0x%lx => %d\n",
                       (intptr_t)xf, (ulong)xg, (intptr_t)imaging_dev,
                       imaging_dev->dname, cx, cy,
                       (ulong) pdevc->colors.pure, code);
            if (code == 0)
                return_check_interrupt(penum->memory, 0);
        }
        /* Can't render directly.  If we don't have a bitmap yet, */
        /* get it from the xfont now. */
        if (!cc_has_bits(cc)) {
            gx_device_memory mdev;

            gs_make_mem_mono_device(&mdev, dev->memory, imaging_dev);
            gx_open_cache_device(&mdev, cc);
            code = (*xf->common.procs->render_char) (xf, xg,
                                       (gx_device *) & mdev, cx - x, cy - y,
                                                     (gx_color_index) 1, 1);
            if_debug7m('K', penum->memory,
                       "[K]render_char to bits: xfont="PRI_INTPTR", glyph=0x%lx\n\tdev="PRI_INTPTR"(%s) x,y=%d,%d => %d\n",
                      (intptr_t)xf, (ulong) xg, (intptr_t)&mdev,
                      mdev.dname, cx - x, cy - y, code);
            if (code != 0)
                return_check_interrupt(penum->memory, 1);
            gx_add_char_bits(cc_pair(cc)->font->dir,
                             cc, &scale_log2_1);
            /* gx_add_char_bits may change width, height, */
            /* raster, and/or offset.  It's easiest to */
            /* start over from the top.  Clear xg so that */
            /* we don't waste time trying render_char again. */
            xg = gx_no_xglyph;
            goto top;
        }
    }
    /*
     * No xfont.  Render from the cached bits.  If the cached bits
     * have more than 1 bit of alpha, and the color isn't pure or
     * the copy_alpha operation fails, construct a single-bit mask
     * by taking the high-order alpha bit.
     */
    bits = cc_bits(cc);
    /* With 4x2 scale, depth == 3.
     * An example is -dTextAlphaBits=4 comparefiles/fonttest.pdf .
     * We need to map 4 bitmap bits to 2 alpha bits.
     */
    depth = (cc_depth(cc) == 3 ? 2 : cc_depth(cc));
    if ((dev_proc(orig_dev, fill_mask) != gx_default_fill_mask ||
        !lop_no_S_is_T(pgs->log_op))) {

        gx_clip_path *pcpath;

        penum->use_wxy_float = false;
        penum->wxy_float.x = penum->wxy_float.y = 0.0;
        penum->wxy = cc->wxy;

        code = gx_effective_clip_path(pgs, &pcpath);
        if (code >= 0) {
            code = gx_image_fill_masked
                (orig_dev, bits, 0, cc_raster(cc), cc->id,
                 x, y, w, h, pdevc, depth, pgs->log_op, pcpath);
            if (code >= 0)
                goto done;
        }
    } else if (gs_color_writes_pure(pgs)) {
        gx_color_index color = pdevc->colors.pure;

        if (depth > 1) {
            code = (*dev_proc(imaging_dev, copy_alpha))
                (imaging_dev, bits, 0, cc_raster(cc), cc->id,
                 x, y, w, h, color, depth);
            if (code >= 0)
                return_check_interrupt(penum->memory, 0);
            /* copy_alpha failed, construct a monobit mask. */
            bits = compress_alpha_bits(cc, penum->memory->non_gc_memory);
            if (bits == 0)
                return 1;	/* VMerror, but recoverable */
        }
        code = (*dev_proc(imaging_dev, copy_mono))
            (imaging_dev, bits, 0, bitmap_raster(w), gs_no_id,
             x, y, w, h, gx_no_color_index, color);
        goto done;
    }
    if (depth > 1) {		/* Complex color or fill_mask / copy_alpha failed, */
        /* construct a monobit mask. */
        bits = compress_alpha_bits(cc, penum->memory->non_gc_memory);
        if (bits == 0)
            return 1;		/* VMerror, but recoverable */

    } {				/* Use imagemask to render the character. */
        gs_memory_t *mem = penum->memory->non_gc_memory;
        gs_image_enum *pie =
            gs_image_enum_alloc(mem, "image_char(image_enum)");
        gs_image_t image;
        int iy;
        uint used, raster = (bits == cc_bits(cc) ? cc_raster(cc)
                             : bitmap_raster(cc->width) );
        int code1;

        if (pie == 0) {
            if (bits != cc_bits(cc))
                gs_free_object(mem, bits,
                               "compress_alpha_bits");
            return 1;		/* VMerror, but recoverable */
        }
        /* Make a matrix that will place the image */
        /* at (x,y) with no transformation. */
        gs_image_t_init_mask(&image, true);
        gs_make_translation((double) - x, (double) - y, &image.ImageMatrix);
        gs_matrix_multiply(&ctm_only(pgs), &image.ImageMatrix, &image.ImageMatrix);
        image.Width = w;
        image.Height = h;
        image.adjust = false;
        code = gs_image_init(pie, &image, false, true, pgs);
        switch (code) {
            case 1:		/* empty image */
                code = 0;
            default:
                break;
            case 0:
                for (iy = 0; iy < h && code >= 0; iy++)
                    code = gs_image_next(pie, bits + iy * raster,
                                         (w + 7) >> 3, &used);
        }
        code1 = gs_image_cleanup_and_free_enum(pie, pgs);
        if (code >= 0 && code1 < 0)
            code = code1;
    }
  done:if (bits != cc_bits(cc))
        gs_free_object(penum->memory->non_gc_memory, bits, "compress_alpha_bits");
    if (code > 0)
        code = 0;
    return_check_interrupt(penum->memory, code);
}

/* ------ Image manipulation ------ */

/*
 * Compress a mask with 2 or 4 bits of alpha to a monobit mask.
 * Allocate and return the address of the monobit mask.
 */
static byte *
compress_alpha_bits(const cached_char * cc, gs_memory_t * mem)
{
    const byte *data = cc_const_bits(cc);
    uint width = cc->width;
    uint height = cc->height;
    /* With 4x2 scale, depth == 3.
     * An example is -dTextAlphaBits=4 comparefiles/fonttest.pdf .
     * We need to map 4 bitmap bits to 2 alpha bits.
     */
    int depth = (cc_depth(cc) == 3 ? 2 : cc_depth(cc));
    uint sraster = cc_raster(cc);
    uint sskip = sraster - ((width * depth + 7) >> 3);
    uint draster = bitmap_raster(width);
    uint dskip = draster - ((width + 7) >> 3);
    byte *mask = gs_alloc_bytes(mem, (size_t)draster * height,
                                "compress_alpha_bits");
    const byte *sptr = data;
    byte *dptr = mask;
    uint h;

    if (mask == 0)
        return 0;
    for (h = height; h; --h) {
        byte sbit = 0x80;
        byte d = 0;
        byte dbit = 0x80;
        uint w;

        for (w = width; w; --w) {
            if (*sptr & sbit)
                d += dbit;
            if (!(sbit >>= depth))
                sbit = 0x80, sptr++;
            if (!(dbit >>= 1)) {
                *dptr++ = d;
                dbit = 0x80, d = 0;
            }
        }
        if (dbit != 0x80)
            *dptr++ = d;
        for (w = dskip; w != 0; --w)
            *dptr++ = 0;
        if (sbit != 0x80)
            ++sptr;
        sptr += sskip;
    }
    return mask;
}
